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Filed under: Industry People, Masahiro Sakurai, Super Smash Bros. Melee, Super Smash Bros. Series

News Flash! Super Smash Bros. Dojo: Link


Hello! We are working very hard on translating the Melee website. We decided to ramp up our translation focus on the character introduction pages in order to give everyone a better picture of Melee, and its’ character. Special thanks to soma for providing assistance with this translation.

All comments were originally written by Sakurai himself. You can see Sakurai’s individual picture comments by hovering your mouse over the image.  Originally pictures were given their own page, but for the sake of brevity I combined them. The original page can be accessed here. Translator notes are marked by [TN].

Updated: September 18th, 2001

The next generation of Zelda was shown off at Spaceworld, but in Smash, Link’s design is based off the 64 version.

(Although I’m interested in that style too…maybe I’ll redo him starting rlink_pinupight now)

However, he has The Adventure of Link’s essence in him too, and he’s become an amalgamation of all the Links. 
At any rate, he is a character that I enjoy working on.

With a variety of projectiles and some unique attacks, he’s a very adaptable character, so playing as him is fun.

Since he has a lot of projectiles, I decreased his walking speed and made him jump lower. I wonder if that’s enough of a handicap??



(Images taken during development)

1.Link joins. Link, Linku! [TN1]
2.The new special, Bow. Try firing at the maximum draw!
3.Bomb. His specials revolve around taking out items.s.
4.Spin attack is more powerful now, and can dish out multiple hits. ’s.
5.Aerial hookshot! You can return by hooking yourself to the wall!
6.Saying “cheese!” with Tingle.

Special Moves
Neutral Special: Bow
Side Special: Boomerang
Up Special: Spin Attack
Down Special: Bomb


[TN1] Sakurai elongates the last syllable here.

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