The Legend of Zelda
The second flagship franchise give us Link in Smash 64. Then, the Legendary family had a quick grow in Melee, with four new characters: Zelda, Sheik, Ganondorf and Young Link, but it has never been represented by more than five playable characters, even, when Toon Link joined the group in Brawl. Young Link might have been cut because both of them are small clones of the titular Link. Even more, Ganondorf’s moveset recycles assets from Captain Falcon, and this hasn’t change in a major way since his introduction. And in Smash for 3DS and Wii U we got nothing, and that feels wrong. So this might be the right time for a deserved change.
For the next iteration of Super Smash Bros we might get two more characters, but we can get up to four new movesets. That’s because Ganondorf and Toon Link could get an overhaul in their moves. Ganondorf can get a sword (The Legend of Zelda Twilight Princess) or two swords (The Legend of Zelda Wind Waker) or even his traditional trident (The Legend of Zelda), or all of them for different moves, and magic moves to represent his warlock abilities. I recommend watching this video to illustrate my point:
Not necessarily those specific moves, but they seem fitting for him. And as counterargument I recommend you to read this really awesome article by Frostwraith, it’s a superduper in depth analysis of why Ganondorf is like it is in Smash. CHECK IT OUT!
On the other hand, Toon Link has a really big arsenal of traditional weapons, like his Skull hammer, the Pegasus boots (The Legend of Zelda Link to the past / A Link Between Worlds), The Roc’s Cape (The Legend of Zelda Oracle of Seasons), and the nominal Wind Waker to say the least.
Well, let’s see which characters might we get:
Impa: She is a master of the Sheikah arts, so being a Sheik clone is an easy option–but not a valid one for me. So, she can have other weapons to take the offensive, like her Naginata, the Big Goron Sword and Kunai (Hyrule Warriors) that could give her good range. And she could even use the flying abilities of the gossips stones (TLoZ Ocarina of Time) to recover or even some of the new Rune magic from TLoZ Breath of the Wild.
Tetra: The pirate princess won’t have the magic abilities of her counterpart but she can have other tricks, like her Cutlass and Pistol (Hyrule Warriors) and even the barrel catapult to launch herself or her rivals in the air. She could even call her crew for help.
Skull Kid: This poor soul is in absolute havoc, so his moves should be chaotic. Spinning, moon walking, dancing and shouting. Using the moves of the last fight of Majora’s Mask. This will make him extremely dangerous, but Skull Kid’s weak body would make him frail.
Midna: With her teleporting abilities she might be hard to get, but that doesn’t mean that she won’t go for the offensive, teleporting aggressively and command grabbing her rivals could make them think if they need to keep her close or far away.
Masked Young Link: Young Link himself will appear at the start of the fight, transforming into one of the three spirits of Termina. Deku Link could work well as a frail aerial sniper, Goron Link as the grounded Powerhouse, and Zora Link might be great in the water (?)… It will work as the balanced option to rack up damage but won’t have effective kill moves. And yeah, you might expect the Fierce Deity to make an appearance as his Final Smash.
Vaati: As a wind sorcerer he will be great in the air. He could use chargeable eye lasers, rolling shields, gust of wind and flying sparks. But don’t expect physical contact though. His smash attacks could use his transformations and shadow arms, also his Final Smash might be his Wrath form.
Ghirahim: The charismatic sword of Demise has shown interesting moves, like sword slashes, throwing daggers, and his ability to stop link attacks can translate well into a counter attack, that doesn’t mean that he will play as another Marth clone, because he also has his final form, which can be activated like Lucario’s aura. Instead of making him quicker and stronger, he will become heavier and his moves will become slow but stronger, making him harder to launch but he won’t come back easily.
Lana: The only character of the list that is from a spin off game, not that what’s wrong—Waluigi has the top spot in the Super Mario group. The white sage could use her spell book to make to summon magic blocks to defend herself. Alos, as she is presented comically, having fun looking moves, might work for her.
Tingle: This odd fairy dude has appeared in a lot of games, his balloons could make him really fun in the air, and his random spells can cause havoc, like the Mr. Game & Watch Hammer. It’ might seem unlikely, but that never has been a problem for Sakurai.
Ravio: This merchant has access to all the weapons that he can lend to Link, like the elemental rods: Fire Rod (Burning pillar slow projectile), Ice Rod (freezing meteor projectile), Sand rod (create a breakable pillar block on the ground that could block enemy projectiles), and Tornado Rod (recovery). Not only that, his bracelet could help him to escape (maybe as his ground roll, Or merge into the sand blocks) but like in the games, you should manage their energy gauge, that could be shown like Little Mac’s KO metter.
Well as far we have seen options to add characters, but in two groups we might get some cuts, so let’s examine this dreadful aspect. To this point cuts have been made in past games, with varied reasons, you can read them here.
Also, the two franchises that are more likely to suffer this in the next game are Pokémon and Fire Emblem. And for this hypothesis there will be just five Spots for each one of them. This is likely to be wrong in the end, but it’s interesting as an exercise in priorities. Even more, there are two free spots in the grid that can give each of this franchises one more playable character.
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