Samus is the sole protagonist of this dark space adventure, isolated in her suit, wandering sinister caves and dungeons. Fighting hordes of enemies and horrible giant monsters. This is reflected in the representation of her franchise in the Smash series, with just Samus. Appearing first with her Varia suit in Super Smash Bros, her only appearance on the Nintendo 64. Then, in Brawl she took her suit of, revealing Zero Suit Samus (which made her more flexible).
Both representation of Samus show how different the same character can be without her clothes on relying on recycled assets. Anyways, as the trend has shown, just like with Donkey Kong, we get one Metroid character every two games. So, is this the BIG chance for some fan favorites?
Ridley: For some, the best option to get the spot, but he has one enormous problem. Sakurai himself believes that implementing him may break the balance of the game . So, what if I told you he had been represented in nearly every Smash? The best way (at least in my humble opinion) to get him as a playable character is to made him an “airborne character”. Fast and strong in the air, with multiple jumps and quick moves, but as he put a feet in the ground, became slow and predictable. Also, despite his size, he will be light, becoming a big purple target that can send you flying with a hit, but if you manage to evade him, he will receive almost everything you throw at him.
Dark Samus: As I mentioned earlier, every 2 games we got a new Samus, maybe this time it’s her turn. She could be easily cloned (or heavily recycled) from Samus, but for this exercise, I believe that the best way to represent her is as a strong character that relies in a “Phazon charge”, the more she charges, her attacks will become stronger, but if she overloads, she will receive more damage.
Sylux: It’s more distinctive ability is to set up electric bomb coils that can act as landmines or to arrange an electric tripwire to trap enemies. To do this it can transform into the Lockjaw, a form similar to Samus’s Morph Ball. So in Smash it could easily set up traps to control the terrain and use the Lockjaw form to run over enemies.
Rundas: This ice cold hunter relies in the control of his surroundings. He may appear slow, but he can generate ice slides on the ground to move quickly and to create ice peaks and pillars to change the stage to his advantage. He also can shoot ice beams and ice missiles.
Federation Marine: The faceless justice enforcers now represented as playable characters in Metroid Prime Federation Force could use machine gun artillery, missiles and some Samus moves that haven’t being represented in the Smash series. After all, the Federation wants to replicate the Chozo technology. In other hand, the Federation Marine could be Adam Malkovich, or Anthony… Remember him?
Metroid: The mascot of the series (?). It would appear that it is floating at medium height in the air, even if it isn’t moving. With quick attacks and a variety of command grabs may become an interesting “short combo/quick finisher” character. Its’ grabs can even let it to drain energy, something necessary, because it will be light and nimble as other aerial characters.
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