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Roster comprised by TheAnvil
Yesterday I posted an article detailing the many issues with Marvel vs. Capcom: Infinite. I was initially as optimistic as I could possibly be given the circumstances. But my many fears were validated as time progressed. My conclusion was that Marvel’s input ultimately sealed Infinite’s fate. This naturally leads to the idea of Capcom taking the formula of the vs. series, and instead use their own tremendous library of characters.
So… Onto greener pastures! The idea of an all-Capcom fighting game has seen a resurgence following MvC:I’s demise, though it’s not a new idea. Capcom Fighting All-Stars was the title of a cancelled game that would have pitted roughly fifteen of Capcom’s characters in a 3D fighter not unlike the Street Fighter EX series. Some form of Capcom fighting game was eventually released as Capcom Fighting Jam in 2004, though it only featured characters from Street Fighter, Darkstalkers and Red Earth. My idea for a Capcom All-Stars game essentially takes the Marvel vs. Capcom formula (the one that was ignored for Infinite), and to pay extensive homage to Capcom’s entire history of characters. As you can see, I dug pretty deep!
Characters were chosen for a wide variety of reasons. Most were included as they’re the most important character from their franchise, though there are exceptions. I particularly liked the approach that Capcom took with Tatsunoko vs. Capcom, particularly for Mega Man and Street Fighter (one per game), and so I tried to expand on that idea a little further.
Fan popularity, particularly from the relevant Capcom polls also served as some inspiration. Rook, who was from the cancelled Capcom Fighting All-Stars and Ratman serve as the game’s somewhat ‘original’ characters, a common trope found in many of Capcom’s previous fighting games. Most of all, I wanted to include characters who had a lot to offer in terms of moveset potential.
What do you think? Would you like to see a Capcom only Fighting Game? Let us know in the comments!