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Sakurai Discusses His Game Design Philosophy In a Podcast 
11:49 am, March 28, 2017:
Sakurai discusses "Kirbyism" and his video game design philosophy.
Is Snake Coming Back?
6:30 pm, November 22, 2016:
Will Snake ever come back to Smash? JediSquid and PushDustIn discuss
3:30 pm, August 4, 2016:
PushDustIn reviews the comments made on SG in the previous week!
Straight from the Source: 3Souls
4:30 pm, July 28, 2016:
We interview the developer behind 3Souls, the latest indie game for the Wii U.
Sonic the Hedgehog Joins the Battle!!
9:30 am, July 24, 2016:
Sakurai formally introduces Sonic to Brawl [Originally published 2007]
Why Time is the Default Option [in Smash]
2:55 pm, April 27, 2016:
PushDustIn explains why he thinks time is the default mode in Smash.
4:40 pm, April 21, 2016:
PushDustIn reviews the comments from this week!
Sakurai Gives Some Advice to Other Game Creators [Vol. 504]
12:39 pm, April 20, 2016:
Sakurai gives some advice to other game creators.
Sakurai On: Balancing Smash
2:22 pm, April 9, 2016:
How does Sakurai approach balancing in Smash? PushDustIn and Soma report.
Majora’s Mask — The Perfect Game
1:30 pm, February 24, 2016:
PushDustIn explains why he feels that Majora Mask is the best game of all time.
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