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Sakurai Tells More Details About Smash Ultimate’s Development
12:29 pm, December 12, 2018:
Sakurai discusses Ultimate's character selection, Smash as an e-sport and more!
Smashing Some Smash Switch Misconceptions
1:30 pm, March 21, 2018:
PushDustIn is here to smash some Smash Switch misconceptions!
“The Character Named Kirby” – Sakurai’s Famitsu Column, Vol. 17
9:00 am, March 18, 2018:
Hey everyone, Brando here with a new translation for Kirby week. This is a very early Sakurai column (August 2003) around when ...
New Year’s Discussion with Sakurai, Ueda, and Kamiya
8:50 am, February 8, 2018:
For their first issue of 2018, the Year of the Dog, Famitsu held two conversations with two trios of developers who were ...
SG Roundtable: Ports on Switch — Good or Bad?
12:30 pm, January 24, 2018:
The SG Team comes together to give their opinions on if ports on the Switch is a good or a bad thing.
New Information About BoTW from Master Works
2:30 pm, January 13, 2018:
Matt Walker has translated a bunch of information relating to BoTW's development. Check it out!
“Methods for Directing Large Teams” – Sakurai’s Famitsu Column Vol. 532
12:30 pm, January 6, 2018:
Sakurai shares some insight in how he directs.
Straight from the Source: Image & Form Games (Steamworld Dig 2)
12:00 pm, August 30, 2017:
How is it to develop games for Switch as Indie? We had the opportunity to talk with Image & Form about their ...
Straight from the Source: James Barnard (Springloaded Software)
11:30 am, June 3, 2017:
PushDustIn interviews James Barnard (Springloaded Software) to get an exclusive look at Görsd and Hyper Feather Ball.
Straight from the Source: DANGEN Entertainment
12:32 pm, May 27, 2017:
We interviewed the newly formed Dangen Entertainment, and found out how they are planning on changing the indie scene.
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