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Design Analysis: Kirby’s Dream Land – Green Greens
1:30 pm, February 22, 2018:
In today's article NantenJex takes a stab at some game design analysis by looking over the first level of Kirby's Dream Land ...
Skeleton Boomerang – Review
3:30 pm, July 29, 2017:
There is no point in hiding it, this game is good. Why? NantenJex will explain all in his review of Skeleton Boomerang.
Sakurai’s Internal Smash for Wii U/3DS Development Notes
2:00 am, June 23, 2017:
In Sakurai’s anthology Think About Making the Video Games Vol. 2, he posted some of the notes he had written before and during the ...
Stage Design with Smash 64
1:32 pm, April 8, 2017:
In this first part, NantenJex takes a look at the stage design of Super Smash Bros. 64.
The Legends Behind Hyrule Warriors (Part 2)
3:30 pm, November 29, 2016:
Part 2 of the Hyrule Warriors analysis by Frostwraith.
The Legends Behind Hyrule Warriors (Part 1)
1:30 pm, October 6, 2016:
Frostwraith breaks down the origins of the many elements found in Hyrule Warriors.
Sources for #SmashTrivia – #51-100
3:20 pm, July 7, 2016:
Frostwraith and PushDustIn go into details on a second batch of daily #SmashTrivia tweets posted on the official Source Gaming Twitter.
Sakurai Gives Some Advice to Other Game Creators [Vol. 504]
12:39 pm, April 20, 2016:
Sakurai gives some advice to other game creators.
Sources for #SmashTrivia – #1-50
2:00 pm, March 12, 2016:
In our Twitter account, we have been tweeting trivia about Super Smash Bros. every day with the #SmashTrivia hashtag. Frostwraith and PushDustIn ...
Smash Stage Analysis: Arena Ferox
12:05 pm, February 19, 2016:
Frostwraith breaks down the Arena Ferox stage's origins and design, just in time for the North American release of Fire Emblem Fates!
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