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Sakurai Discusses Isabelle, Echoes, and Newcomers
11:52 am, September 26, 2018:
Sakurai discusses the cutest newest addition to Smash -- Isabelle. He also touches upon representation in Smash and the wide range of ...
“No Such Thing as Bad Music in a Great Game” Sakurai’s Famitsu Column Vol. 562
11:46 am, September 5, 2018:
Sakurai discusses how music is picked in Smash Ultimate.
“Smash is Special” COMPLETE Translation
4:30 pm, July 2, 2018:
Sakurai's FULL remarks on him returning to work on Smash, initial project plan and why the series is so 'special'.
“Smash is Special – Part 1” Sakurai’s Famitsu Column Vol. 557
12:38 pm, June 20, 2018:
Sakurai talks in his column about the beginning of project plan and the improvements he and his team did on the gameplay ...
“Learn to Count Frames!” – Sakurai’s Famitsu Column, Vol. 552
1:00 pm, May 18, 2018:
Note: Do not repost the full translation. Please use the first two paragraphs and link to this translation.When reporting on this translation ...
Smashing Some Smash Switch Misconceptions
1:30 pm, March 21, 2018:
PushDustIn is here to smash some Smash Switch misconceptions!
Dream Smasher – Susie
1:36 pm, March 17, 2018:
To celebrate the release of Kirby Star Allies this week we looked at a different Kirby rep than the popular Bandana Dee: ...
What if Smash Bros. was released on the NES?
1:30 pm, March 1, 2018:
In today's article we decided to have a thought experiment, What if Super Smash Bros released on the NES?
“Another Round of Fun” – Sakurai’s Famitsu Column, Vol. 546
9:00 am, February 26, 2018:
Sakurai discusses season passes in this translation by brando.
Design Analysis: Kirby’s Dream Land – Green Greens
1:30 pm, February 22, 2018:
In today's article NantenJex takes a stab at some game design analysis by looking over the first level of Kirby's Dream Land ...
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