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17
Sakurai Discusses The World of Light and Smash Ultimate
11:09 am, November 28, 2018:
Sakurai discusses why Kirby survives in World of Light and replays in this newest column!
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Fumito Ueda’s Next Project is Underway! (Famitsu Translation)
9:00 am, September 25, 2018:
Here’s a short one-page interview from a recent Famitsu, where Fumito Ueda gives some information about what he’s been up to lately. ...
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1
“No Such Thing as Bad Music in a Great Game” Sakurai’s Famitsu Column Vol. 562
11:46 am, September 5, 2018:
Sakurai discusses how music is picked in Smash Ultimate.
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“Smash is Special” COMPLETE Translation
4:30 pm, July 2, 2018:
Sakurai's FULL remarks on him returning to work on Smash, initial project plan and why the series is so 'special'.
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3
“Smash is Special – Part 2” Sakurai’s Famitsu Column Vol. 558
8:00 pm, June 28, 2018:
Note: Do not repost the full translation. Please use the first two paragraphs, link to this translation, and credit Source Gaming. The ...
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“Smash is Special – Part 1” Sakurai Column Discussion
4:29 pm, June 20, 2018:
We discuss a translation by our very own team from a recent Famitsu interview with Sakurai.
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30
“Smash is Special – Part 1” Sakurai’s Famitsu Column Vol. 557
12:38 pm, June 20, 2018:
Sakurai talks in his column about the beginning of project plan and the improvements he and his team did on the gameplay ...
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“Talking About Game Center CX” – Sakurai’s Famitsu Column, Vol. 550
1:00 pm, June 7, 2018:
Hey everyone, Brando here with a new translation of Sakurai’s Famitsu Column from a few months ago. In this one, he ...
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“Learn to Count Frames!” – Sakurai’s Famitsu Column, Vol. 552
1:00 pm, May 18, 2018:
Note: Do not repost the full translation. Please use the first two paragraphs and link to this translation.When reporting on this translation ...
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“The Character Named Kirby” – Sakurai’s Famitsu Column, Vol. 17
9:00 am, March 18, 2018:
Hey everyone, Brando here with a new translation for Kirby week. This is a very early Sakurai column (August 2003) around when ...
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